Specializing in the areas of Bio Nano Telecommunications, ARVR, Pervasive Sensing & Embedded System Communications
Mobile Ecosystem & Pervasive Sensing Unit
Through working with the mobile services group in TSSG, you can develop a mobile/cloud strategy & roadmap for your business, develop the architecture for your software, design the look, feel & process flow for your mobile application, & implement & verify your mobile service.
Key Areas Of Expertise:
- Mobile Service Architecture & Design
- Security & Scalability for Mobile Services
- Next Generation Networks & Telecommunications
- Sophisticated Algorithm Design & Implementation
- Deploying software in the cloud
- Mobile Application Design & Development
- Social Networks & Media
- Augmented Reality & Virtual Reality
- Bio - Nano Telecommunications
- Pervasive Sensing
- Embedded System Communications
- Augmented Reality and Virtual Reality
A new paradigm shift has occurred in the field of communication systems and networks, where artificial communication systems are created from biological components. These communication systems are known as molecular communication systems. This thematic area is investigating how molecular communications can be applied for biomedical application. This includes modelling communication systems at the nanoscale that occurs between neurons in the cortex, modelling the neural communication process through the nervous system, as well as modelling virus propagation through the circulatory system (e.g., Zika virus).
- Environmental Sensor
- Monitoring System
- Traffic MGMT Project
Our research in this area is focused on achieving a passive monitoring model that facilitates a precision approach that can be utilised via applications across the health and transport sectors. This requires advanced communication, collection, storage and analysis of big data from pervasive sensors such as wearable, implantable and ambient sensors to facilitate continuous monitoring of a person. This thematic area also has collaborations with the Artificial Intelligence and Machine Learning Research Unit.
This type of research has application uses across both the transport and health sector for example 1) various conditions such as Chronic Diseases (e.g. Diabetes & Cardiovascular diseases), Active Ageing (supporting independent living) and Neurodegenerative diseases with the goal of improving patient outcomes through targeted personalised healthcare. Here in particular TSSG is pushing the boundaries through novel applications of 3D camera technologies for clinical movement and gait analysis 2) The work under this thematic area also incorporates Human Machine Interfaces (HMI – Interfaces (e.g. device or software) that allow humans to interact with machines). HMI design and applications for autonomous vehicles, across the transport vertical, is a hot topical area of relevance to this thematic area.
This thematic area is focused on research relating to embedded sensing and control. This encapsulates research topics such as wearable and implantable wireless sensor network solutions and real-time cooperation of embedded and wearable sensor networks. Across the healthcare sector the capability to utilise such embedded system communications enables monitoring of patient’s health status at any time.
Across the transport sector embedded systems communications opens the research gates around for example embedded traffic monitoring systems or Intelligent vehicles autonomous capabilities, self-regulatory, and self-repairing systems to improve safety, driver comfort, and efficient use of infrastructures. Also under this thematic area, there is a research focus around Risk communication (from a V2X and cooperative ITS point of view) and brain to vehicle (B2V) communication (focusing on brain to vehicle signal processing, reaction levels and impact on drivers ).
Augmented Reality and Virtual Reality
- Ian Mills
- Steve Barnes
- VR Glove
Augmented Reality and Virtual Reality technologies are achieving mass adoption in numerous sectors including education, manufacturing and gaming. Using a HMD “Head Mounted Display”, VR creates an environment via software that immerses the user in a virtual world which suspends belief. AR is similar but uses holograms which are overlaid on the user’s real environment and enhances or adds to what they can see via data displays or 3D models. These technologies produce new immersive human machine interaction paradigms that are not only transforming how we consume information but also the speed of how we comprehend higher level concepts.
THE RESEARCH IN THE ARVR LAB FOCUS ON TWO ON MAIN ACTIVITIES
AR/VR Communication Platforms: Future telepresence systems will not only require seamless communication in single or multi-user scenarios but also allow users to interact and collaborate in augmented or virtual environments. The ARVR researchers are delivering a next generation enterprise and personal communication system at a much lower cost and barrier to entry to traditional systems. They are investigating pre-scanning and real-time user capturing systems via depth sensing camera hardware, 3D mesh modification representation and enhancement, 3D mesh transmission and the use of adaptive level of detailing systems to manage and maintain quality of service between variable connections and disparate end user hardware systems.
NeuroVR As VR hardware improves through new technology and future iterations of existing hardware, users will experience increasingly immersive experiences. Our research into the area of Neuro VR is currently investigating the relationship between the brain and the reactions within nerve clusters to specific and adaptive virtual stimuli. The results of this research could potentially lead to new neuro-rehabilitation and treatment techniques in addition to bench marking and improving the level of immersion within VR worlds or applications.